Creating Render Material in AutoCAD-1



Author Erhan Toker
Profession Architect M.Sc.
  Autodesk Authorized Consultant
  Software Specialist
e-mail  

AutoCAD 2007 and higher versions

I decided to explain subject of render material subject that is wondered by many people. We have a long way to go, so let me start immediately. In AutoCAD 2007, materials are managed from MATERIAL PANEL. In order to open this panel, you can use this command:

 

Fig.1
Fig. 1

You can see the control panel in Fig. 1. There is the list of defined materials on the upper part of panel, and there is a small menu under it. There are material templates, light properties, texture properties and opacity and bump map properties on the lower part.

In this article, we will first see how to create a simple material. To create a new material, we are using ‘Create New Material’ in the small menu. In this first article, we will create a blue plastic material, let’s name the material as ‘Blue Plastic’ New material will immediately appear in the list. The most important property of render material is light they reflect. It is same in real life, different materials also reflect light differently. During RENDER, we call this property ‘diffuse’. Our material is created as gray by default. But as we want it to be blue, then we should click on the color box and select a soft blue (Fig. 2).

Fig.2
Fig. 2

Even now, we already have a half matte blue. Let’s draw a cube on screen and assign this material to it. After assigning is complete, then we get what is shown in Fig. 3.
 
Fig.3
Fig. 3

Here, we can see a slight reflection. The reason for that is ‘Shininess’ property in light settings is adjusted to 50%. As shininess property decreases, light becomes smoother and is diffused over a larger area. Controversially, as shininess increases, then light will be reflected from a very small area and more sharply just like it does from a billiards ball. You can change shininess and observe the effects on screen. ( You should set view property to REALISTIC from DASHBOARD ). Up to now, we have learned about the color and shininess properties of material. After adjusting shininess properties then we should make RENDER to see the exact results of our settings. First of all, let’s draw a surface under the cube and assign the preset checkered material to it. By this way, we can see the result more easily. If you know how to do it, then you can also add a light to the scene. I will talk about lights in another article. As the scene is ready, let’s set shininess property of the new material to 70%, and ‘Refraction’ value to 1.75. By using this combination, our material will be shiny enough to reflect light (Fig. 4).

Fig.4
Fig. 4

As you can see, only by setting there properties ( diffuse, shininess, refraction ), we obtained a shiny material just like a billiards ball. The fourth property ‘Self illumination’ is used to create materials which disperse light by themselves, i.e. a light spreading sphere. However, in real life, such a material must be transparent and a light source is inserted into a sphere that is covered with this material. However, in textures that are created by computers, it will create better effects to combine a light source with a self illuminatiosn effect (Fig. 5).

Fig.5
Fig. 5

Even though the subject of this article was plastic material, let me talk about transparency affect a little bit also. If we change ‘Opacity’ ( transparency ) property in material control panel in between 20% and 0%, then we start to visualize transparency effect (Fig. 6, 20%). You can also see that by changing opacity, color of the shadow also changes.

Fig.6
Fig. 6

Our series of articles will continue with texture, mapping, bump and light topics.

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7 Responses to “Creating Render Material in AutoCAD-1

  • 1
    Allan
    March 27th, 2007 06:25

    Hello there Erhan,

    I’d like to ask if there is any possible output setting(rendering) from CAD that can be composited in other software like Adobe AfterEffects?, sort of rendering an object to have an alpha (as we call it in video-compositing). I really wonder if I can incorporate CAD object into my video.
    Thanks very much,

    Allan

  • 2
    Erhan Toker
    March 27th, 2007 08:22

    Hello Allan,
    I’m not a professional in render and/or animation. 3D Studio Max can recieve AutoCAD files directly. As I know 3DS MAX can do things you mentioned.
    Thanks for the comment

  • 3
    Gordon A. Gebert
    April 25th, 2007 05:02

    The “tiff” option for file type output allows 32-bit output with an alpha channel which defines opacity. I have not used this for video but I have utilized it in photoshop to differentiate the model from a “blank” or transparent background. In effect, the alpha channel allows the separation of the output from its background.

    Gordon A. Gebert
    City College Sch. of Architecture

  • 4
    Geetha
    February 25th, 2008 10:11

    Actually i had learned the very basic of autocad and now i like to learn further refering to the notes that provided in your website. And now myself in confusing whether render is animation in autocad or diffrent. Actually i would like to learn abour animation in autocad. please help me.

  • 5
    carlos mettal
    March 4th, 2008 17:00

    i would like to learn how i render with an image in the background iin autocad version 2007. thanks
    carlos

  • 6
    Erhan Toker
    March 5th, 2008 14:30

    Please see the article http://www.dailyautocad.com/autocad/autocad-2007-and-view-command/

    Hope this helps

  • 7
    Ahmadkamal Makrani
    September 27th, 2008 20:39

    I am Ahmadkamal Makrani from Karachi (Pakistan). My company TAAJIR International - http://international.taajir.com is looking for the suppliers of plastic raw materials to represent them in Pakistan and Afghanistan markets. If interested, please contact via our Private Communication Center - http://contacts.taajir.com

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